Ffxv Do You Have to Unlock Chocobo Again in Post Game
How to unlock access to Chocobo in Last Fantasy XV?
Final update: Tuesday, December 13, 2016
You beginning have to travel to Wiz Chocobo Farm...
Chocobos are gigantic birds, mascots of the unabridged Last Fantasy franchise and are basically used equally a transportation method. It'southward not unlike in the example of Last Fantasy XV - afterwards a few hours you will exist able to unlock access to them, allowing you to travel around the world significantly quicker, especially because you're not able to get everywhere with the Regalia.
To unlock admission to Chocobo, you lot have to complete one side quest. You lot volition proceeds access to the quest at the beginning of chapter 3. Later reaching Duscae Prompto will be excited about the possibility to visit a Chocobo farm and will enquire if you can travel there. Take his request and a new marker will appear on the map, or to be more specific at Wiz Chocobo Mail service. Caput there to brainstorm the quest.
Friends of a Feather
Recommended level: 15
Customer: Wiz
Exp: 1,500
Reward: Unlocking Chocobo
... and speak with Wiz to start a chase for Deadeye.
You accept to travel to Wiz Chocobo Post and approach one of the characters there, Wiz - marked with a yellow question mark on the map. One time you're there, a conversation will start automatically. From it you will learn that renting Chocobo's is temporarily out of the question, as the nearby surface area is terrorized by a powerful Behemoth. You will exist asked to have out the brute and the quest will begin. End the conversation and speak with Wiz again, select Hunt and start "A Behemoth Undertaking" hunt. Y'all should also swallow a repast at Wiz'due south or at military camp before you set up out - it will make the quest a little easier for yous.
A group of Venetooth that y'all will stumble upon during the march.
Your chore is to detect the lair of the beast - head towards the mark on the map. Upon arrival, the characters will discover multiple trees falling down on the ground - it ways that you're getting closer to the target. Go along your march to a number of markers on the map. Soon you should stumble upon a group of Veretooth - take them out and go on your journey, heading into each branching to collect a big corporeality of items. You should soon achieve a place filled with thick fog that severely reduces visibility.
Deadeye walking in the fog.
You will be able to meet a huge fauna in the fog - that'due south Deadeye, the monster you take to take downwards. Your task (for now) isn't to appoint it in combat - you lot have to follow the beast and preclude it from noticing y'all. Utilise the stones scattered around the area to hide from the beast'south eyes and continue following it. Yous can't go besides close and at the same time allow the animal to move too far away from you - in both cases you will be alerted by the game. Keep post-obit the animate being and you should soon achieve a narrow passageway between rocks. Get to the other side.
Use a fire deposit to create a fire spell.
Apply a nearby fire deposit to create a fire spell - the enemy you're going to be fighting with is extremely vulnerable to that chemical element. However, spells aren't a necessity to take down Deadeye, so you shouldn't worry too much about it. Go along towards the marker and you lot should soon accomplish the creature, and the battle will commence.
A single assail with a Blade of Brennaere is capable of dealing five,000 points of damage!
The game will inform you lot that you can use nearby barrels. Detonating them will deal huge damage to the beast, but Deadeye will exist jumping around the whole area, making it next to impossible to the beast with it. Instead, concentrate your attacks on the legs of the beast - if you deal sufficient damage, the beast volition fall on the basis and enter "vulnerable" state, allowing you to deal huge impairment to it (and possibly detonate a barrel) before it gets up again. Call up that Bract of Brennaere deals fire damage - with a twenty level grapheme you will be able to bargain up to 5,000 points of damage with a single attack.
A Cleaved Harmonica, located on meridian of the elevation from where the beast came.
Continue your attacks and the animate being should presently be lying dead on the ground. You can now go back to Wiz. Before yous practise it, nevertheless, caput to the pinnacle from where Deadeye entered the arena - there's a Broken Harmonica there. Afterwards, head to Wiz, outset a conversation and the quest volition finish.
You can rent a Chocobo for upward to 7 days.
You at present take to arroyo one of the Chocobo Rentals (a bird icon on the map) to rent a Chocobo. The price is extremely low (specially for the benefits), which is why it's always worth it to buy the maximum amount of days - 7 - for which you volition pay only 350 Gil. Now you have to printing and concur R2/RT (PS4/Xone), press left/right on the d-pad and select "Phone call Chocobo" choice. You tin can now mountain the bird and use it to travel effectually the world significantly faster than on foot. The amount of remaining rental days can exist checked on the upper right corner of the screen, to the left of the mini-map.
A detailed clarification of Chocobo development, available nutrient types and customization options can be found in a separate chapter.
Source: https://guides.gamepressure.com/finalfantasyxv/guide.asp?ID=38033
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